Charlotte 2012 Night Instead of boring you with photo's, here's a nice video
The following is a list of updates since our Charlotte 2011:
* Updated wall textures.
* Updated infield logos.
* Adjusted lighting and track shading.
* Adjusted grooves to balance times closer.
* Updated Backstretch Video Screen with action footage.
* Adjusted PTA Physics AI for use with Indycar Racing mod.
* Updated track banking geometry to better match the real track.
Something that's not in the readme, when you proceed to the race tab, you may get a momentary pause or hang while the cars are gridding, this is the sim loading up the video screen, it only seems to happen for me for a second or so the first time a race is run, after that it's fine.
Many thanks to the following for their contributions: