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kartkid1 Profile
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Registered: 04-2014
Posts: 1
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Re: ***AI Pack Racing***


quote:

Thrasher24 wrote:

AI_Squeeze, no matter wat the number, no result is good.




Actually, I have found out that if you put the ai_squeeze_pcnt to "[sign in to see URL]" thats a good number at most tracks, if the ai cars wreck to much after you put that high of a value then try [sign in to see URL], test, [sign in to see URL] etc until you find that perfect number. Most of my SS tracks run at [sign in to see URL]. Ive found that this value (atleast on my tracks in my game) make the ai more realistic. Example: Theres a slow ai car thats damaged getting ready to be taken over by the leaders, instead of 3/4 of the pack staying in line behind the damaged car most of the ai cars will go high or low to pass, the downfall is, that sometimes theres still a good number of ai cars that get stuck behind the damaged car.

Thats what I believe the squeeze_pcnt is.
4/23/2014, 12:14 pm Link to this post PM kartkid1 Blog
 
Jonny683 Profile
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Registered: 01-2012
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Re: ***AI Pack Racing***


I have a question.

AI on RC tracks. I want them to race each other harder, like how you saw at Watkins Glen in 2012. Would like to see Trans Am's and more beat and bang on RC's, race each other harder and make the racing just more exciting to me.
4/26/2014, 6:06 am Link to this post PM Jonny683 Blog
 


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