Highbank
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Location: Riverside, California USA
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Re: 1985 Bendix Trans Am Car Set (ASA90 Mod)
It's on again as the first car for the 1992 Tide Trans Am Tour is complete...
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4/28/2015, 5:18 pm
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Highbank
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Re: 1985 Bendix Trans Am Car Set (ASA90 Mod)
#4 Ron Fellows Ford Mustang at California RC...one lonely car done...
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4/28/2015, 5:23 pm
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Highbank
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Re: Highbank's Trans Am Car Sets
Changed the name of the thread so I can add updates to other sets progress.
Work is ongoing with the 1992 set now, just put the final touches on my Dodge Daytona Template and the Bobby Archer #32 Daytona, his brother Tommy's #3 is just a matter of moving a few logos around and changing the primary sponsor logos and of course the numbers.
Here's a look at the #32 on track with the Ron Fellows Mustang.
Also at the urging of Benjamin Fruth, I worked on my games graphic settings to improve the screen shots. He was a big help and I finally got off my butt and did what I've wanted to do for a long time and crank up the settings to make the game look better. No more jagged lines and a much better look. Sometimes you just have to be pushed a bit to get to a thing like that. Painting is more fun...
Last edited by Highbank, 5/8/2015, 12:30 pm
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5/8/2015, 12:25 pm
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Highbank
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Re: Highbank's Trans Am Car Sets
Put the @25 Jack Baldwin Hot Wheels Camaro into the game...and then there were 5 cars...
Last edited by Highbank, 5/9/2015, 10:22 pm
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5/9/2015, 10:21 pm
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Highbank
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Re: Highbank's Trans Am Car Sets
Spent most of yesterday working on the Tom Gloy Racing Budweiser Mustangs of Jerry Clinton and Walter Payton. Got them into the game and I'm working on the ratings, I'll need some of back markers done to get these middle tiered guys set ratings wise.
Last edited by Highbank, 5/16/2015, 11:16 pm
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5/15/2015, 7:59 pm
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JR Franklin
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Re: Highbank's Trans Am Car Sets
Beautiful! Keep it up, bud!
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5/16/2015, 12:57 pm
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Highbank
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Re: Highbank's Trans Am Car Sets
Found my GEN4 Camaro victim...
The new Muscle-Body-Late-Model Mod by Bull Ring has just what I need to create a GEN4 Camaro Template on....
Test scheme and test render on test template!
Testing the template (and scheme) on Portland
So after making the template for the 4th model (MPD) and trying a quick paint scheme on it (#3 Ron Fellows Sunoco) I'm one happy boy! A 1996 TA Set and some surround years as well is now in the plans. (I might actually do some of the '96 cars as I do the '92 set)
In other news:
-1985 TA Set is up to 440 downloads-THANKS!
-1992 TA Set progress continues and is looking good I think, 8 cars with a couple more about done for inclusion today...
Last edited by Highbank, 5/21/2015, 2:03 pm
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5/21/2015, 2:00 pm
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Highbank
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Re: Highbank's Trans Am Car Sets
Ten cars now for the 1996 Trans Am set...here's a screen cap...
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5/21/2015, 6:24 pm
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Highbank
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Re: Highbank's Trans Am Car Sets
A week later and five more cars are done with a couple almost ready to go in game. Looked through my lists and it looks like something around 21 more to do, some really cool scheme to do, some of my old friends from the '85 set get make-overs for '92, that's fun.
I'll share that one of the things that actually slows making these sets down is the volumes of research that goes into the cars. Cross checking to make sure that I'm really looking at a car that is from the correct year is important. Still what does have to happen sometimes is because maybe a given car has few or poor quality photographs to work from, I have to use pics from IMSA cars driven the same year by the driver, make some assumptions and educated guesses about what decals may or may not have been on the cars as they cross-over between the IMSA and Trans Am Series. In a few cases the cars will actually have both series contigs on them, other times they are covered over with white tape, makes it interesting.
Teams like Roush will have different drivers and numbers used in the two different series, but the cars are using the same schemes. It's fun.
But what I intended to say is that I can get side-tracked easily as I find this stuff fascinating. Hours get lost reading articles and watching videos for clues and hints, and sometimes just because I love the stuff...
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5/28/2015, 11:22 am
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JR Franklin
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Re: Highbank's Trans Am Car Sets
quote: Highbank wrote:
A week later and five more cars are done with a couple almost ready to go in game. Looked through my lists and it looks like something around 21 more to do, some really cool scheme to do, some of my old friends from the '85 set get make-overs for '92, that's fun.
I'll share that one of the things that actually slows making these sets down is the volumes of research that goes into the cars. Cross checking to make sure that I'm really looking at a car that is from the correct year is important. Still what does have to happen sometimes is because maybe a given car has few or poor quality photographs to work from, I have to use pics from IMSA cars driven the same year by the driver, make some assumptions and educated guesses about what decals may or may not have been on the cars as they cross-over between the IMSA and Trans Am Series. In a few cases the cars will actually have both series contigs on them, other times they are covered over with white tape, makes it interesting.
Teams like Roush will have different drivers and numbers used in the two different series, but the cars are using the same schemes. It's fun.
But what I intended to say is that I can get side-tracked easily as I find this stuff fascinating. Hours get lost reading articles and watching videos for clues and hints, and sometimes just because I love the stuff...
What you are describing is the very essence of why this "sim/hobby" is so awesome. I can tell it in the passion, details and quality of your work, Highbank. I do the very same thing when I'm detailing one of our short track projects. My goal is to have people who have actually been to the track or raced there come back and tell me that I've "nailed it". It's then that all of the hours spent is all worth it!
I have never made a better investment of my entertainment dollars than the day I bought NR2003.
Last edited by JR Franklin, 5/28/2015, 12:46 pm
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5/28/2015, 12:44 pm
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