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Modracer19 Profile
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Registered: 01-2012
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I bow to the Track making Gods!


I just gave up 2 months worth of work on my track I was attempting to make.... got so frustrated I deleted everything and said Screw It. I bow to all of you for your time and paitence to create these wonderful creations with all of us in the sim racing community!
2/15/2012, 7:57 pm Link to this post PM Modracer19 Blog
 
nr2k3tracks Profile
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Registered: 01-2012
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Re: I bow to the Track making Gods!


Its really not that hard. Admittedly, I've had someone lay down the base track for me and send it to me to do the AI and any/all graphic work, but its really not that hard.

We need new track makers.

Ask questions...... intelligent questions....... and you will get an answer here. Don't ask "how do I make a track?" that will get you deferred to the Pits tutorials. Ask "what did I do wrong? I followed the tutorial, I did X, I did Y, I did Z, and I don't know where I went wrong." that will most likely get an answer.

Its like posting here: "My sound card doesn't work. What should I do?" ... smile

You tell us what you've done, what you've tried, and we'll either ask for more detail or maybe give an answer. but if you come here asking for newb answers........ you're not likely to get much response.

You've indicated you have tried. Tell us what you did, what went wrong, etc. Lets see if we can help you become a track maker.


Look at Nick's post on this page..... he's already on page 2.

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steveb73
2/20/2012, 5:36 pm Link to this post PM nr2k3tracks Blog
 
bowtie214 Profile
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Registered: 01-2012
Location: WV
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Re: I bow to the Track making Gods!


I agree with Steve, we're all ready to help someone get started.
I sure wish I had this much talent and experience in editing the game back when I started!....trust me, there's no question too stupid/silly/dumb...whatever...most of us have been there, done that!

Besides, all the guys here are cool!... emoticon

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EWRacing
2/20/2012, 8:50 pm Link to this post PM bowtie214 Blog
 
jwhop3 Profile
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Re: I bow to the Track making Gods!


Welcome to The Effort. Ask us any question, I do all the time and I always think, "Geez, these guys are geting sick of me," but I get an insightful answer, or directed towards the best place to find out.

The utmost best thing you can ever do is to take a track apart, open it up in Sandbox, and see how someone else did something. The tutorials can really be over the top, but by reverse-engineering a basic track, you can really learn a lot.

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Sprint Cup races would be just fine with 36 cars.
2/20/2012, 9:05 pm Link to this post PM jwhop3 Blog
 
Modracer19 Profile
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Re: I bow to the Track making Gods!


Thanks for the words of encouragement. How would I be able to open a track that has been already been completed?
2/21/2012, 5:02 pm Link to this post PM Modracer19 Blog
 
jwhop3 Profile
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Re: I bow to the Track making Gods!


Use winmip2 or 3dsimed to unpack the track.dat, then open it in Sandbox. I zip a backup copy of the original, then unpack the file in the track folder so it is in the game's track folder along with the Shared folder, then Sandbox will open it with no problem, with the exception of the Papyrus originals. They won't open in Sandbox.

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Sprint Cup races would be just fine with 36 cars.
2/21/2012, 5:30 pm Link to this post PM jwhop3 Blog
 
amtronic Profile
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Re: I bow to the Track making Gods!


First, you read the tutorials.

Then you use winmip2 to unpack the DAT file of the track you are going to violate. (as per the sandbox tutorial)

Then you move the stuff from the unpack folder back into your track folder, and make sure you have the Tracmat folder under the track folder. (as per the sandbox tutorial)

Then you unpack your shared DAT file in the shared folder. (as per the sandbox tutorial)

Then you move the stuff from the unpack folder back into your shared folder. (as per the sandbox tutorial)

Then you buy a bigger hard disk.

I use these programs EVERY DAY working on tracks:

Sandbox
Winmip2
3DsimED
LViewPro
Firefox
Internet Explorer

I also frequently use:
N2003DATer03 (to pack tracks)
ThumbsPlus (to manage images)
GoogleEarth (to get track info)


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http://nr2k3tracks.com/
for tracks, mods, and utilities.
2/21/2012, 5:38 pm Link to this post PM amtronic Blog
 
nr2k3tracks Profile
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Re: I bow to the Track making Gods!


jwhop

I think you need to go edit your post. I got lost in it. I think you used too many pronouns without specifying locales correctly.

what do you mean the originals won't load in sandbox? am I reading your post wrong. I did get lost with putting tracks in the "shared" folder.



Last edited by nr2k3tracks, 2/24/2012, 5:49 pm


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steveb73
2/24/2012, 5:48 pm Link to this post PM nr2k3tracks Blog
 
amtronic Profile
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Re: I bow to the Track making Gods!


I am not recommending this, I am just explaining how I do it.

The sandbox tutorial assumes that you want to edit a track under the sandbox folder. And to do this, you need to copy over the shared folder and unpack it, all of it under Sandbox not the sim. So if you do this, you have to move or copy everything to under nascar2003 to be able to test your track. All of this is per the sandbox tutorial.

I found this very cumbersome. So what I did was to use the track structure under N2K3 and unpack the track and shared folders under the tracks folder, then use sandbox as an applicaton and go edit the track under N2K3.

The potential problem with this is if you screw up the track, or sandbox crashes and corrupts the PTF file, you lost the track. So I started doing incremental saves, by adding 001, 002, etc after the trackname (imola404.ptf as an example).

Now I have a bunch of PTF files I can go back a rev or 2 if I need to. When I want to test, after I do a save in Sandbox, I do a copy of the latest PTF over to the correct track.ptf name.

Later on I use trackdater to clean out all the extra PTF files. I can pack the DAT if I want, but usually I just do the first step to get rid of all the unneeded files. This way I never have the problem of sandbox not saving TSO's if too many are in the track folder.

It can be confusing, so I don't mention it too much to keep from causing even more confusion than already exists. But the process works for me pretty well.



---
http://nr2k3tracks.com/
for tracks, mods, and utilities.
2/24/2012, 6:47 pm Link to this post PM amtronic Blog
 


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