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Registered: 01-2012
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Martinsville 2012


Smiffsden is proud to release our first track of 2012, Martinsville Speedway.

Image

Since the 2011 version a number of things have been updated, not least:

    * A.I. completely overhauled and rescripted from scratch by J.R. Franklin - 5 months worth of work!
    * Updated all wall advertising to reflect 2012 Spring race (as accurately as we can).
    * Updated and added all trackside billboards including new ones in turn 2 and turn 3.
    * Added the RV Deck on the back stretch and replaced the wooden fencing with a chainlink one.
    * Added the hill behind the back stretch, railway tracks and associated features.
    * Updated, modified and added trackside surrounding land, trees, buildings and campsites.
    * Rescripted the video screen.
    * Corrected incorrect weekend switch values to many infield objects.

There are also many many other updates and modifications of the track, most have either been forgotten or are too minimal to detail here, there's also an Easter Egg or two.

We hope you enjoy this fine Virginia classic.

Download here.

CREDITS:

The following is a list of the people who contributed to this project:

J.R. Franklin: Project development, graphic detailing and immersion, object editing, textures, horizons, start grids, Lps, AI (Artificial Intelligence, i.e. the computer controlled cars), surface grip levels, quality assurance and testing.

Wayne Faircloth (of 62 Racing), Danny Coral (The Bullring), Dale Earnhardt, Jr. and Sam Lincoln for the base setups included in the track. All setups are publically available and were downloaded from the internet with the exception of the ones made by Wayne Faircloth which were made specifically for this project.

Windy City Racing - the train track and associated objects was originally from Windy City Racing. Although they have been considerably modified to work in this project, the credit for these items is still applicable.
4/27/2012, 8:27 pm Link to this post PM Smiffsden Blog
 
jwhop3 Profile
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Re: Martinsville 2012


By the way, I took the first non-competitive lap around the repaved surface in 2004 in a concrete mixer. Flat??? Not!!!

Beautiful work. I always wanted to incorporate the train in a Marty build. Spot on, from a native who lives 30 miles away from the track.

Last edited by jwhop3, 4/27/2012, 11:22 pm


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Sprint Cup races would be just fine with 36 cars.
4/27/2012, 11:20 pm Link to this post PM jwhop3 Blog
 
woofgm Profile
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posticon Re: Martinsville 2012


Good Work Ian, JR, and the rest of the Crew !! emoticon

 emoticon emoticon

---
Keep Honking...........

I'm Still Reloading.....
4/28/2012, 12:53 am Link to this post PM woofgm
 
Smiffsden Profile
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Re: Martinsville 2012


quote:

jwhop3 wrote:

By the way, I took the first non-competitive lap around the repaved surface in 2004 in a concrete mixer. Flat??? Not!!!

Beautiful work. I always wanted to incorporate the train in a Marty build. Spot on, from a native who lives 30 miles away from the track.



The train track was a bit of a compromise, we had some issues with using the regular pth style of model animation, so had to go down a different route so that the train itself wouldn't appear to drive through the grandstands, so the track ended up being straight (the train itself is 45000 frames total) took a while to figure out and we were on the verge of blowing that feature off, but we got there in the end.

Thank god for Open Office, it's auto populate feature is a godsend, I think having to type 9000 lines of code by hand might have seen the track release delayed by a few years...

It's funny even after all this time, we're still finding new ways to do stuff LOL

4/28/2012, 5:05 am Link to this post PM Smiffsden Blog
 
T18 Profile
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Re: Martinsville 2012


not ruin an easter egg but explore the infeild.
4/28/2012, 8:01 pm Link to this post PM T18 Blog
 
JR Franklin Profile
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Re: Martinsville 2012


quote:

woofgm wrote:

Good Work Ian, JR, and the rest of the Crew !! emoticon

 emoticon emoticon



Thanks, Dave. I can't wait to see the finished products of what YOU'VE been working on! emoticon




4/28/2012, 9:23 pm Link to this post PM JR Franklin Blog
 
woofgm Profile
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Re: Martinsville 2012


Your Welcome JR-

quote:

I can't wait to see the finished products of what YOU'VE been working on!



............and what might that be?? emoticon emoticon

---
Keep Honking...........

I'm Still Reloading.....
4/28/2012, 9:32 pm Link to this post PM woofgm
 
SwiftyOne Profile
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Re: Martinsville 2012


Thank you Smiffden, beautiful work emoticon

Swifty

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4/29/2012, 1:34 am Link to this post PM SwiftyOne Blog
 
sutcliffe9 Profile
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Re: Martinsville 2012


Superb job emoticon emoticon emoticon
4/29/2012, 10:50 am Link to this post PM sutcliffe9 Blog
 
Smiffsden Profile
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Re: Martinsville 2012


quote:

T18 wrote:

not ruin an easter egg but explore the infeild.



haha did you manage to get out?

4/29/2012, 3:27 pm Link to this post PM Smiffsden Blog
 


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